M:tG card similarity search
1W · Creature — Vampire Knight
Famished Paladin doesn't untap during your untap step. Whenever you gain life, untap Famished Paladin. 3/3
Name | Mana | Type | Text |
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Veinwitch Coven | 2B | Creature — Vampire Warlock | Menace Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand. 3/3 |
Centaur Peacemaker | 1GW | Creature — Centaur Cleric | When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3 |
Savage Gorger | 1BB | Creature — Vampire | Flying At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.) 1/1 |
Essence Pulse | 3B | Sorcery | You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. |
Throne of Bone | 1 | Artifact | Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. |
Rejuvenate | 3G | Sorcery | You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.) |
Faith Healer | 1W | Creature — Human Cleric | Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value. 1/1 |
Seraph Sanctuary | Land | When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}. | |
Crystal Rod | 1 | Artifact | Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. |
Dragon Appeasement | 3BRG | Enchantment | Skip your draw step. Whenever you sacrifice a creature, you may draw a card. |