Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Famished Paladin

1W · Creature — Vampire Knight

Famished Paladin doesn't untap during your untap step. Whenever you gain life, untap Famished Paladin. 3/3

Similar cards

Color identity:
NameManaTypeText
Sphinx's Disciple 3UUCreature — Human Wizard Flying Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card. 2/2
The Beast, Deathless Prince 2BRLegendary Creature — Demon When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn. The Beast enters the battlefield tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.) Whenever a creature deals combat damage to its owner, untap The Beast and draw a card. 6/6
Helldozer 3BBBCreature — Zombie Giant {B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer. 6/5
Breaching Hippocamp 3UCreature — Horse Fish Flash (You may cast this spell any time you could cast an instant.) When Breaching Hippocamp enters the battlefield, untap another target creature you control. 3/2
Watchdog 3Artifact Creature — Dog Watchdog blocks each combat if able. As long as Watchdog is untapped, all creatures attacking you get -1/-0. 1/2
Early Harvest 1GGInstant Target player untaps all basic lands they control.
Hyperion Blacksmith 1RRCreature — Human Artificer {T}: You may tap or untap target artifact an opponent controls. 2/2
Unwind 2UInstant Counter target noncreature spell. Untap up to three lands.
Icebreaker Kraken 10UUSnow Creature — Kraken This spell costs {1} less to cast for each snow land you control. When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand. 8/8
Vodalian War Machine 1UUCreature — Wall Defender (This creature can't attack.) Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities. 0/4
Page 60