Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fang Skulkin

2 · Artifact Creature — Scarecrow

{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) 2/1

Similar cards

Color identity:
NameManaTypeText
Hare Raising GSorcery — Adventure Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.
Tidewater Minion 3UUCreature — Elemental Minion Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. 4/4
Plaxmanta 1UCreature — Beast Flash When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it. 2/2
Blood-Chin Rager 1BCreature — Human Warrior Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) 2/2
Hate Weaver 1BCreature — Zombie Wizard {2}: Target blue or red creature gets +1/+0 until end of turn. 2/1
Battle at the Bridge XBSorcery Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Target creature gets -X/-X until end of turn. You gain X life.
Bog Gnarr 4GCreature — Beast Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. 2/2
Duskrider Falcon 1WCreature — Bird Flying, protection from black 1/1
Patrol Hound 1WCreature — Dog Discard a card: Patrol Hound gains first strike until end of turn. 2/2
Brushstroke Paintermage 3UCreature — Human Wizard {T}: Target permanent's artist becomes the artist of your choice until end of turn. 2/3
Page 144