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17 May 2024: Card library updated.

Fang Skulkin

2 · Artifact Creature — Scarecrow

{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) 2/1

Similar cards

Color identity:
NameManaTypeText
Wind Dancer 1UCreature — Faerie Flying {T}: Target creature gains flying until end of turn. 1/1
Wind Sail 1USorcery One or two target creatures gain flying until end of turn.
Mystic Skyfish 2UCreature — Fish Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn. 3/1
Forerunner of Slaughter BRCreature — Eldrazi Drone Devoid (This card has no color.) {1}: Target colorless creature gains haste until end of turn. 3/2
Traitorous Greed 3RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and {T} this turn.)
Alchemist's Gift BInstant Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Fleeting Reflection 1UInstant Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.
Merrow Wavebreakers 4UCreature — Merfolk Soldier {1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) 3/3
Dreadwing BCreature — Zombie {1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. 1/1
Heartwood Shard 3Artifact {3}, {T} or {G}, {T}: Target creature gains trample until end of turn.
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