M:tG card similarity search
· Creature — Werewolf
{1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. {4}{R}: Creatures you control get +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5
| Name | Mana | Type | Text | 
|---|---|---|---|
| Arachnoid Adaptation | G | Instant | Target creature gets +2/+2 and gains reach until end of turn. Untap it. | 
| Leaping Ambush | G | Instant | Target creature gets +1/+3 and gains reach until end of turn. Untap it. | 
| Vines of the Recluse | G | Instant | Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.) | 
| Witch's Web | 1G | Instant | Target creature gets +3/+3 and gains reach until end of turn. Untap it. | 
| Hyena Umbra | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | 
| Daybreak Charger | 1W | Creature — Unicorn | When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. 3/1 | 
| Savage Swipe | G | Sorcery | Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.) | 
| Primal Might | XG | Sorcery | Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. | 
| Dire Wolf Prowler | 2G | Creature — Wolf | {1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn. 2/2 | 
| Run | 3RG | Instant | Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. |