M:tG card similarity search
2G · Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
| Name | Mana | Type | Text |
|---|---|---|---|
| Ice | 1U | Instant | Tap target permanent. Draw a card. |
| Ghost of Ramirez DePietro | 2U | Legendary Creature — Spirit Pirate | Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.) 2/3 |
| Storm Cauldron | 5 | Artifact | Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand. |
| Cavalier of Flame | 2RRR | Creature — Elemental Knight | {1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards. When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard. 6/5 |
| Nezumi Graverobber | 1B | Creature — Rat Rogue | {1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. 2/1 |
| Verdant Touch | 1G | Sorcery | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.) |
| Poxwalkers | 2B | Creature — Zombie | Deathtouch Curse of the Walking Pox — Whenever you cast a spell from anywhere other than your hand, return Poxwalkers from your graveyard to the battlefield tapped. 3/1 |
| Ancient Spring | Land | Ancient Spring enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Ancient Spring: Add {W}{B}. | |
| Dwarven Ruins | Land | Dwarven Ruins enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice Dwarven Ruins: Add {R}{R}. | |
| Ebon Stronghold | Land | Ebon Stronghold enters the battlefield tapped. {T}: Add {B}. {T}, Sacrifice Ebon Stronghold: Add {B}{B}. |