M:tG card similarity search
1WU · Legendary Creature — Human Noble
Whenever a legendary creature with mana value 4 or greater enters the battlefield under your control, you become the monarch. At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens. 2/2
Name | Mana | Type | Text |
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Hungry Lynx | 1G | Creature — Cat | Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. Whenever a Rat dies, put a +1/+1 counter on each Cat you control. 2/2 |
Park Re-Entry | 3WW | Sorcery | Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield. |
Beregond of the Guard | 3W | Legendary Creature — Human Soldier | Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3 |
Joyful Stormsculptor | 3UR | Creature — Human Shaman | When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens. Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect. 2/3 |
Geology Enthusiast | 3UU | Creature — Human Artificer | At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {6}: Draw a card and put a +1/+1 counter on Geology Enthusiast. 2/5 |
Discordant Piper | 1B | Creature — Zombie Satyr | When Discordant Piper dies, create a 0/1 white Goat creature token. 2/1 |
A-Stimulus Package | 2RG | Enchantment | When Stimulus Package enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token. Scry 1. |
Grassland Crusader | 5W | Creature — Human Cleric Soldier | {T}: Target Elf or Soldier creature gets +2/+2 until end of turn. 2/4 |
Veteran Armorsmith | WW | Creature — Human Soldier | Other Soldier creatures you control get +0/+1. 2/3 |
Veteran Swordsmith | 2W | Creature — Human Soldier | Other Soldier creatures you control get +1/+0. 3/2 |