M:tG card similarity search
2W · Creature — Human Scout
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/3
Name | Mana | Type | Text |
---|---|---|---|
King's Assassin | 1BB | Creature — Human Assassin | {T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared. 1/1 |
Haazda Officer | 2W | Creature — Human Soldier | When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2 |
Thousand Moons Crackshot | 1W | Creature — Human Soldier | Whenever Thousand Moons Crackshot attacks, you may pay {2}{W}. When you do, tap target creature. 2/2 |
Timberland Guide | 1G | Creature — Human Scout | When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
Blind Seer | 2UU | Legendary Creature — Human Wizard | {1}{U}: Target spell or permanent becomes the color of your choice until end of turn. 3/3 |
Zhur-Taa Druid | RG | Creature — Human Druid | {T}: Add {G}. Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. 1/1 |
Rafiq of the Many | 1GWU | Legendary Creature — Human Knight | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn. 3/3 |
Apprentice Sorcerer | 2U | Creature — Human Wizard | {T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
Capricious Sorcerer | 2U | Creature — Human Wizard | {T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
Mondronen Shaman | 3R | Creature — Human Shaman Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman. 3/2 |