M:tG card similarity search
1BB · Enchantment
As Farewell to Arms enters the battlefield, choose a hand attached to an opponent's arm. When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)
Name | Mana | Type | Text |
---|---|---|---|
Composite Golem | 6 | Artifact Creature — Golem | Sacrifice Composite Golem: Add {W}{U}{B}{R}{G}. 4/4 |
Crosis's Attendant | 5 | Artifact Creature — Golem | {1}, Sacrifice Crosis's Attendant: Add {U}{B}{R}. 3/3 |
Darigaaz's Attendant | 5 | Artifact Creature — Golem | {1}, Sacrifice Darigaaz's Attendant: Add {B}{R}{G}. 3/3 |
Dromar's Attendant | 5 | Artifact Creature — Golem | {1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}. 3/3 |
Rith's Attendant | 5 | Artifact Creature — Golem | {1}, Sacrifice Rith's Attendant: Add {R}{G}{W}. 3/3 |
Treva's Attendant | 5 | Artifact Creature — Golem | {1}, Sacrifice Treva's Attendant: Add {G}{W}{U}. 3/3 |
Aether Barrier | 2U | Enchantment | Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}. |
Absorb Identity | 1U | Instant | Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn. |
The Toymaker's Trap | 2B | Enchantment | At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice The Toymaker's Trap. |
Kotose, the Silent Spider | 3UB | Legendary Creature — Human Ninja | When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it. 4/4 |