M:tG card similarity search
3 · Creature — Fox
Vigilance When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Rootpath Purifier | 3G | Creature — Elf Druid | Lands you control and land cards in your library are basic. 3/4 |
Skyship Weatherlight | 4 | Legendary Artifact | When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards, exile them, then shuffle. {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand. |
Taj-Nar Swordsmith | 3W | Creature — Cat Soldier | When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle. 2/3 |
Sivitri, Dragon Master | 2UB | Legendary Planeswalker — Sivitri | [+1]: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures. [−3]: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle. [−7]: Destroy all non-Dragon creatures. Sivitri, Dragon Master can be your commander. Loyalty 4 |
Khalni Heart Expedition | 1G | Enchantment | Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. |
Wight of the Reliquary | BG | Creature — Zombie Knight | Vigilance Wight of the Reliquary gets +1/+1 for each creature card in your graveyard. {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle. 2/2 |
Lobotomy | 2UB | Sorcery | Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles. |
Lost Auramancers | 2WW | Creature — Human Wizard | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle. 3/3 |
Isolated Watchtower | Land | {T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you. | |
Karametra, God of Harvests | 3GW | Legendary Enchantment Creature — God | Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle. 6/7 |