M:tG card similarity search
WWW · Enchantment — Aura
Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life."
Name | Mana | Type | Text |
---|---|---|---|
Maddening Wind | 2G | Enchantment — Aura | Enchant creature Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player. |
Phyrexian Vatmother | 2BB | Creature — Phyrexian Horror | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, you get a poison counter. 4/5 |
Glorifier of Dusk | 3WW | Creature — Vampire Soldier | Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. 4/4 |
Ghost-Lit Redeemer | W | Creature — Spirit | {W}, {T}: You gain 2 life. Channel — {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. 1/1 |
Skullmead Cauldron | 4 | Artifact | {T}: You gain 1 life. {T}, Discard a card: You gain 3 life. |
Ravenous Baloth | 2GG | Creature — Beast | Sacrifice a Beast: You gain 4 life. 4/4 |
Favor of the Woods | 2G | Enchantment — Aura | Enchant creature Whenever enchanted creature blocks, you gain 3 life. |
Illusions of Grandeur | 3U | Enchantment | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Illusions of Grandeur enters the battlefield, you gain 20 life. When Illusions of Grandeur leaves the battlefield, you lose 20 life. |
Vital Surge | 1G | Instant — Arcane | You gain 3 life. Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Drain the Well | 2B/GB/G | Sorcery | Destroy target land. You gain 2 life. |