M:tG card similarity search
1WW · Creature — Human Cleric
{1}: Add {W}. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Sygg, River Cutthroat | U/BU/B | Legendary Creature — Merfolk Rogue | At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) 1/3 |
Detention Vortex | W | Enchantment — Aura | Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. {3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery. |
Ludevic, Necro-Alchemist | 1UR | Legendary Creature — Human Wizard | At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner (You can have two commanders if both have partner.) 1/4 |
Troublesome Spirit | 2UU | Creature — Spirit | Flying At the beginning of your end step, tap all lands you control. 3/4 |
Crackdown Construct | 4 | Artifact Creature — Construct | Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn. 2/2 |
Dust Stalker | 2BR | Creature — Eldrazi | Devoid (This card has no color.) Haste At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand. 5/3 |
Reinforced Ronin | R | Artifact Creature — Human Samurai | Haste At the beginning of your end step, return Reinforced Ronin to its owner's hand. Channel — {1}{R}, Discard Reinforced Ronin: Draw a card. 2/2 |
Markov Purifier | 1WB | Creature — Vampire Cleric | Lifelink At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card. 2/3 |
Pact of the Titan | 0 | Instant | Create a 4/4 red Giant creature token. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. |
Cinder Marsh | Land | {T}: Add {C}. {T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step. |