Card Codex

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17 May 2024: Card library updated.

Farrelite Priest

1WW · Creature — Human Cleric

{1}: Add {W}. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step. 1/3

Similar cards

Color identity:
NameManaTypeText
Mind Stone 2Artifact {T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.
Orzhov Cluestone 3Artifact {T}: Add {W} or {B}. {W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card.
Rakdos Cluestone 3Artifact {T}: Add {B} or {R}. {B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card.
Selesnya Cluestone 3Artifact {T}: Add {G} or {W}. {G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card.
Simic Cluestone 3Artifact {T}: Add {G} or {U}. {G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card.
Sultai Banner 3Artifact {T}: Add {B}, {G}, or {U}. {B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card.
Temur Banner 3Artifact {T}: Add {G}, {U}, or {R}. {G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card.
Runic Armasaur 1GGCreature — Dinosaur Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card. 2/5
Psychic Theft 1USorcery Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
Quicksilver Elemental 3UUCreature — Elemental {U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. 3/4
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