M:tG card similarity search
G · Enchantment
You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.
Name | Mana | Type | Text |
---|---|---|---|
Elsewhere Flask | 2 | Artifact | When Elsewhere Flask enters the battlefield, draw a card. Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. |
Shower of Coals | 3RR | Sorcery | Shower of Coals deals 2 damage to each of up to three targets. Threshold — Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard. |
Pyromania | 2R | Enchantment | {1}{R}, Discard a card at random: Pyromania deals 1 damage to any target. {1}{R}, Sacrifice Pyromania: It deals 1 damage to any target. |
Hidetsugu, Devouring Chaos | 3B | Legendary Creature — Ogre Demon | {B}, Sacrifice a creature: Scry 2. {2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target. 4/4 |
Battle Strain | 1R | Enchantment | Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. |
Heat of Battle | 1R | Enchantment | Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. |
Vengeful Devil | 1R | Creature — Devil | Haste Morbid — {T}: Vengeful Devil deals 1 damage to any target. Activate only if a creature died this turn. 1/1 |
Sulfurous Blast | 2RR | Instant | Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. |
Mudhole | 2R | Instant | Target player exiles all land cards from their graveyard. |
Winter's Night | RGW | World Enchantment | Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step. |