M:tG card similarity search
B · Instant
Destroy target creature that was dealt damage this turn. It can't be regenerated.
Name | Mana | Type | Text |
---|---|---|---|
Tangled Colony | 1B | Creature — Rat | Tangled Colony can't block. When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. 3/2 |
Razorjaw Oni | 3B | Creature — Demon Spirit | Black creatures can't block. 4/5 |
Unliving Psychopath | 2BB | Creature — Zombie Assassin | {B}: Unliving Psychopath gets +1/-1 until end of turn. {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power. 0/4 |
Thieving Skydiver | 1U | Creature — Merfolk Rogue | Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) Flying When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver. 2/1 |
Shanna, Purifying Blade | GWU | Legendary Creature — Human Warrior | Lifelink At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn. 3/3 |
Reckless Spite | 1BB | Instant | Destroy two target nonblack creatures. You lose 5 life. |
Wicked Pact | 1BB | Sorcery | Destroy two target nonblack creatures. You lose 5 life. |
Ox Drover | 3W | Creature — Human Peasant | Vigilance Ox Drover can't be blocked by Oxen. Whenever Ox Drover enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card. 4/4 |
Vigor | 3GGG | Creature — Elemental Incarnation | Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |
Heartseeker | 4 | Artifact — Equipment | Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |