M:tG card similarity search
2R · Instant
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
Name | Mana | Type | Text |
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Outmuscle | 3G | Sorcery | Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn. |
Conduit of Storms | 2R | Creature — Werewolf Horror | Whenever Conduit of Storms attacks, add {R} at the beginning of your next main phase this turn. {3}{R}{R}: Transform Conduit of Storms. 2/3 |
Syrix, Carrier of the Flame | 2BR | Legendary Creature — Phoenix | Flying, haste At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target. Whenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard. 3/3 |
Demonic Rising | 3BB | Enchantment | At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying. |
Fortifying Draught | G | Instant | You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn. |
Foam Weapons Kiosk | Artifact — Attraction | Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn. | |
Thunderous Might | 1R | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) |
Hailstorm Valkyrie | 3B | Snow Creature — Angel Wizard | Flying, trample {S}{S}: Hailstorm Valkyrie gets +2/+2 until end of turn. ({S} can be paid with one mana from a snow source.) 2/2 |
Prepare | 1W | Instant | Untap target creature. It gets +2/+2 and gains lifelink until end of turn. |
Angelfire Ignition | 1RW | Sorcery | Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |