M:tG card similarity search
2R · Instant
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
Name | Mana | Type | Text |
---|---|---|---|
Hazezon Tamar | 4RGW | Legendary Creature — Human Warrior | When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time. When Hazezon leaves the battlefield, exile all Sand Warriors. 2/4 |
Aeromoeba | 3U | Creature — Elemental Beast | Flying Discard a card: Switch Aeromoeba's power and toughness until end of turn. 2/4 |
Skyshroud Ambush | 1G | Instant | Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card. |
Alexander Clamilton | 2U | Legendary Creature — Clamfolk Advisor Rebel | Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.) {1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature. 0/4 |
Nightmarish End | 2B | Instant | Target creature gets -X/-X until end of turn, where X is the number of cards in your hand. |
Armory Paladin | 1RW | Creature — Human Knight | Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn. 3/3 |
Saiba Trespassers | 4U | Artifact Creature — Moonfolk Rogue | Channel — {3}{U}, Discard Saiba Trespassers: Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step. 3/5 |
Wilson, Urbane Bear | 1GW | Legendary Creature — Bear Warrior | Reach, trample, lifelink Ward {2} {1}{G}{W}, Exile Wilson, Urbane Bear from your graveyard: Target creature you control perpetually gains lifelink. Activate only as a sorcery. 3/4 |
Shade's Breath | 1B | Instant | Until end of turn, each creature you control becomes a black Shade and gains "{B}: This creature gets +1/+1 until end of turn." |
Asceticism | 3GG | Enchantment | Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) |