M:tG card similarity search
B · Enchantment — Aura
Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated.
Name | Mana | Type | Text |
---|---|---|---|
Treacherous Link | 1B | Enchantment — Aura | Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead. |
Get Lost | 1W | Instant | Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") |
Mardu Runemark | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has first strike as long as you control a white or black permanent. |
Angel's Grace | W | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. |
Elder Spawn | 4UUU | Creature — Spawn | At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. Elder Spawn can't be blocked by red creatures. 6/6 |
Nick Valentine, Private Eye | 2U | Legendary Artifact Creature — Synth Detective | Nick Valentine, Private Eye can't be blocked except by artifact creatures. Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2 |
Inspire Awe | 3G | Instant | Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2. |
Latulla's Orders | 1R | Enchantment — Aura | Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls. |
Aspect of Manticore | 2R | Enchantment — Aura | Flash Enchant creature When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +2/+0. |
Military Discipline | W | Enchantment — Aura | Flash Enchant creature When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0. |