Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fatal Mutation

B · Enchantment — Aura

Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Soltari Visionary 1WWCreature — Soltari Cleric Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls. 2/2
Confiscate 4UUEnchantment — Aura Enchant permanent You control enchanted permanent.
Harvesttide Sentry 1GCreature — Human Warrior Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn. 3/1
Cloudchaser Kestrel 1WWCreature — Bird Flying When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. {W}: Target permanent becomes white until end of turn. 2/2
Favorable Destiny 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)
Gleam of Authority 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Howlpack Piper 3GCreature — Human Werewolf This spell can't be countered. {1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Stronghold Assassin 1BBCreature — Phyrexian Zombie Assassin {T}, Sacrifice a creature: Destroy target nonblack creature. 2/1
A-Public Enemy 2UEnchantment — Aura Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw two cards.
Lay Claim 5UUEnchantment — Aura Enchant permanent You control enchanted permanent. Cycling {2} ({2}, Discard this card: Draw a card.)
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