Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fate Transfer

1U/B · Instant

Move all counters from target creature onto another target creature.

Similar cards

Color identity:
NameManaTypeText
Kodama of the East Tree 4GGLegendary Creature — Spirit Reach Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.) 6/6
Autonomous Assembler 5Artifact Creature — Assembly-Worker Prototype {1}{W} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Vigilance {1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control. 4/5
Void Shatter 1UUInstant Devoid (This card has no color.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Dromoka's Command GWInstant Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.
Pelt Collector GCreature — Elf Warrior Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. 1/1
Gravespawn Sovereign 4BBCreature — Zombie Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control. 3/3
Cloudshift WInstant Exile target creature you control, then return that card to the battlefield under your control.
Sage's Dousing 2UTribal Instant — Wizard Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card.
Dissipate 1UUInstant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Big Play 1GInstant Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
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