Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fated Retribution

4WWW · Instant

Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Similar cards

Color identity:
NameManaTypeText
Knight of Sursi 3WCreature — Human Knight Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/2
Archon of Valor's Reach 4GWCreature — Archon Flying, vigilance, trample As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker. Players can't cast spells of the chosen type. 5/6
Tetzimoc, Primal Death 4BBLegendary Creature — Elder Dinosaur Deathtouch {B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn. When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it. 6/6
Spatial Merging Phenomenon When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.
Shoulder to Shoulder 2WSorcery Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card.
Wei Assassins 3BBCreature — Human Soldier Assassin When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature. 3/2
Memorial to War Land Memorial to War enters the battlefield tapped. {T}: Add {R}. {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land.
Pyramids 6Artifact {2}: Choose one — • Destroy target Aura attached to a land. • The next time target land would be destroyed this turn, remove all damage marked on it instead.
The Temporal Anchor 3UUULegendary Artifact At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor.
Vanquish the Horde 6WWSorcery This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.
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