M:tG card similarity search
1UU · Creature — Human Wizard
At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Drumbellower | 2W | Creature — Spirit | Flying Untap all creatures you control during each other player's untap step. 2/1 |
Necrogoyf | 3BB | Creature — Lhurgoyf | Necrogoyf's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) */4 |
Apprentice Wizard | 1UU | Creature — Human Wizard | {U}, {T}: Add {C}{C}{C}. 0/1 |
Bog Initiate | 1B | Creature — Human Wizard | {1}: Add {B}. 1/1 |
Princess Lucrezia | 3UUB | Legendary Creature — Human Wizard | {T}: Add {U}. 5/4 |
Belligerent of the Ball | 2R | Creature — Ogre Warrior | Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 3/3 |
Imperial Edict | 1B | Sorcery | Target opponent chooses a creature they control. Destroy that creature. |
Sanctum of Calm Waters | 3U | Legendary Enchantment — Shrine | At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. |
Spy Eye | 2UU | Creature — Eye Spy | Flying Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library. 1/3 |
Riders of Gavony | 2WW | Creature — Human Knight | Vigilance As Riders of Gavony enters the battlefield, choose a creature type. Human creatures you control have protection from creatures of the chosen type. 3/3 |