Card Codex

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17 May 2024: Card library updated.

Fatespinner

1UU · Creature — Human Wizard

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Hookhand Mariner 3GCreature — Human Werewolf Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4
Stampede Rider 2RCreature — Satyr Trample At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn. 2/3
Mangara's Blessing 2WInstant You gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.
Grim Haruspex 2BCreature — Human Wizard Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card. 3/2
Historian of Zhalfir 2UUCreature — Human Wizard Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card. 3/3
Misleading Signpost 2UArtifact Flash When Misleading Signpost enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.) {T}: Add {U}.
Mistblade Shinobi 2UCreature — Human Ninja Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand. 1/1
Subira, Tulzidi Caravanner 2RLegendary Creature — Human Shaman Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card. 2/3
Rubble 2RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step.
Shoreline Salvager 3BCreature — Surrakar Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card. 3/3
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