M:tG card similarity search
1UU · Creature — Human Wizard
At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. 1/2
Name | Mana | Type | Text |
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Odric, Master Tactician | 2WW | Legendary Creature — Human Soldier | First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. 3/4 |
Sanctum of All | WUBRG | Legendary Enchantment — Shrine | At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time. |
Howling Golem | 3 | Artifact Creature — Golem | Whenever Howling Golem attacks or blocks, each player draws a card. 2/3 |
Chance Encounter | 2RR | Enchantment | Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. |
Teysa of the Ghost Council | 2WB | Legendary Creature — Spirit Advisor | Starting intensity 0 When Teysa enters the battlefield, create a 1/1 white and black Spirit creature token with flying. Teysa intensifies by 1. Spirits you control get +X/+0, where X is Teysa's intensity. At the beginning of your end step, you may exile Teysa. If you do, at the beginning of your next upkeep, return Teysa to the battlefield under its owner's control and it gains haste. 0/5 |
Act of Heroism | 1W | Instant | Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. |
Touch of the Eternal | 5WW | Enchantment | At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. |
Caller of the Hunt | 2G | Creature — Human | As an additional cost to cast this spell, choose a creature type. Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield. */* |
Skeleton Key | 1 | Artifact — Equipment | Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip {2} |
Kiora, the Crashing Wave | 2GU | Legendary Planeswalker — Kiora | [+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. [−1]: Draw a card. You may play an additional land this turn. [−5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token." Loyalty 2 |