Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Favor of the Woods

2G · Enchantment — Aura

Enchant creature Whenever enchanted creature blocks, you gain 3 life.

Similar cards

Color identity:
NameManaTypeText
Abduction 2UUEnchantment — Aura Enchant creature When Abduction enters the battlefield, untap enchanted creature. You control enchanted creature. When enchanted creature dies, return that card to the battlefield under its owner's control.
Gruesome Deformity BEnchantment — Aura Enchant creature Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Red Scarab WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
Honorable Scout WCreature — Human Soldier Scout When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. 1/1
Dark Privilege 1BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature.
One Thousand Lashes 2WBEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Creeping Chill 3BSorcery Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
Deathgreeter BCreature — Human Shaman Whenever another creature dies, you may gain 1 life. 1/1
Kor Celebrant 2WCreature — Kor Cleric Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life. 1/4
Gray Merchant of Alphabet 3BBCreature — Zombie Performer When Gray Merchant of Alphabet enters the battlefield, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life. 2/4
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