M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)
Name | Mana | Type | Text |
---|---|---|---|
Roc Hatchling | R | Creature — Bird | Roc Hatchling enters the battlefield with four shell counters on it. At the beginning of your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. 0/1 |
Winged Boots | 1U | Artifact — Equipment | Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) Equip {1} |
Ice-Fang Coatl | GU | Snow Creature — Snake | Flash Flying When Ice-Fang Coatl enters the battlefield, draw a card. Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. 1/1 |
Boon of the Spirit Realm | 3WW | Enchantment | Constellation — Whenever Boon of the Spirit Realm or another enchantment enters the battlefield under your control, put a blessing counter on Boon of the Spirit Realm. Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm. |
Coral Net | U | Enchantment — Aura | Enchant green or white creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card." |
Faith Unbroken | 3W | Enchantment — Aura | Enchant creature you control When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. Enchanted creature gets +2/+2. |
Aladdin | 2RR | Creature — Human Rogue | {1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin. 1/1 |
Stasis Field | 1U | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities. |
Mark of Fury | R | Enchantment — Aura | Enchant creature Enchanted creature has haste. At the beginning of the end step, return Mark of Fury to its owner's hand. |
Darksteel Axe | 1 | Artifact — Equipment | Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +2/+0. Equip {2} |