M:tG card similarity search
1UU · Legendary Creature — Homunculus
Ward {2} You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Anchor to Reality | 2UU | Sorcery | As an additional cost to cast this spell, sacrifice an artifact or creature. Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2. |
Chandra, Torch of Defiance | 2RR | Legendary Planeswalker — Chandra | [+1]: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent. [+1]: Add {R}{R}. [−3]: Chandra, Torch of Defiance deals 4 damage to target creature. [−7]: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target." Loyalty 4 |
Gallery of Legends | Artifact — Attraction | Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step. | |
Runeforge Champion | 2W | Creature — Dwarf Warrior | When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle. You may pay {1} rather than pay the mana cost for Rune spells you cast. 2/3 |
Delraich | 6B | Creature — Horror | You may sacrifice three black creatures rather than pay this spell's mana cost. Trample 6/6 |
Word of Command | BB | Instant | Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. |
Hidden Retreat | 2W | Enchantment | Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn. |
Call from the Grave | 2B | Sorcery | Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you an amount of damage equal to that creature's casting cost. |
Invasion of Kaldheim | 3R | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. |
Beacon of Immortality | 5W | Instant | Double target player's life total. Shuffle Beacon of Immortality into its owner's library. |