M:tG card similarity search
1W · Creature — Griffin
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. 1/1
Name | Mana | Type | Text |
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Energizer | 4 | Artifact Creature — Juggernaut | {2}, {T}: Put a +1/+1 counter on Energizer. 2/2 |
Agent's Toolkit | 1GU | Artifact — Clue | Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature. {2}, Sacrifice Agent's Toolkit: Draw a card. |
Verdant Automaton | 2 | Artifact Creature — Construct | {3}{G}: Put a +1/+1 counter on Verdant Automaton. 1/2 |
Toadstool Admirer | G | Creature — Ouphe | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{G}: Put a +1/+1 counter on Toadstool Admirer. 1/1 |
Oneirophage | 3U | Creature — Squid Illusion | Flying Whenever you draw a card, put a +1/+1 counter on Oneirophage. 1/2 |
Vulturous Zombie | 3BG | Creature — Plant Zombie | Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. 3/3 |
Chronomaton | 1 | Artifact Creature — Golem | {1}, {T}: Put a +1/+1 counter on Chronomaton. 1/1 |
Breathless Knight | 1WB | Creature — Spirit Knight | Flying, lifelink Whenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight. 2/2 |
Graypelt Hunter | 3G | Creature — Human Warrior Ally | Trample Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. 2/2 |
Crovax the Cursed | 2BB | Legendary Creature — Vampire Noble | Crovax the Cursed enters the battlefield with four +1/+1 counters on it. At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. {B}: Crovax gains flying until end of turn. 0/0 |