M:tG card similarity search
4R · Creature — Dwarf Berserker
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike 3/2
Name | Mana | Type | Text |
---|---|---|---|
Double Cleave | 1R/W | Instant | Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
Twice the Rage | 1R | Instant — Adventure | Target creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.) |
Victory | 2W | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn. |
Foundry Beetle | 1R | Artifact Creature — Equipment Insect | First strike Equipped creature has first strike. At the beginning of your upkeep, a random artifact card in your hand perpetually gains "This spell costs {1} less to cast." Reconfigure {R} 2/2 |
Fearless Pup | R | Creature — Wolf | First strike Boast — {2}{R}: Fearless Pup gets +2/+0 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) 1/1 |
Arcbound Shikari | 1RW | Artifact Creature — Cat Soldier | First strike When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control. Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Triumphant Adventurer | WB | Creature — Human Knight | Deathtouch As long as it's your turn, Triumphant Adventurer has first strike. Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 1/1 |
Titanic Ultimatum | RRGGGWW | Sorcery | Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. |
Skyspear Cavalry | 3WW | Creature — Human Soldier | Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2 |
Root Spider | 3G | Creature — Spider | Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn. 2/2 |