M:tG card similarity search
1B · Sorcery
Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.
Name | Mana | Type | Text |
---|---|---|---|
Smite | W | Instant | Destroy target blocked creature. |
Vanquish | 2W | Instant | Destroy target blocking creature. |
Tiller of Flesh | 3W | Creature — Phyrexian Knight | Whenever you cast a spell that targets one or more permanents, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 2/4 |
Geyadrone Dihada | 1UBR | Legendary Planeswalker — Dihada | Protection from permanents with corruption counters on them [+1]: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. [−3]: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. [−7]: Gain control of each permanent with a corruption counter on it. Loyalty 4 |
Phthisis | 3BBBB | Sorcery | Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Assassin's Strike | 4BB | Sorcery | Destroy target creature. Its controller discards a card. |
Emrakul, the World Anew | 12 | Legendary Creature — Eldrazi | When you cast this spell, gain control of all creatures target player controls. Flying, protection from spells and from permanents that were cast this turn When Emrakul, the World Anew leaves the battlefield, sacrifice all creatures you control. Madness—Pay six {C}. 12/12 |
Funeral Rites | 2B | Sorcery | You draw two cards, lose 2 life, then mill two cards. |
Orim's Prayer | 1WW | Enchantment | Whenever one or more creatures attack you, you gain 1 life for each attacking creature. |
Narrow Escape | 2W | Instant | Return target permanent you control to its owner's hand. You gain 4 life. |