Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Feast of Blood

1B · Sorcery

Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.

Similar cards

Color identity:
NameManaTypeText
Phyrexian Scuta 3BCreature — Phyrexian Zombie Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it. 3/3
Implement of Improvement 1Artifact {W}, Sacrifice Implement of Improvement: You gain 2 life. When Implement of Improvement is put into a graveyard from the battlefield, draw a card.
Soul Charmer 2WCreature — Human Rebel Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. 2/2
War Barge 4Artifact {3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)
Tinker's Tote 2WArtifact When Tinker's Tote enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. {W}, Sacrifice Tinker's Tote: You gain 3 life.
Soul Spike 5BBInstant You may exile two black cards from your hand rather than pay this spell's mana cost. Soul Spike deals 4 damage to any target and you gain 4 life.
Aura Fracture 2WEnchantment Sacrifice a land: Destroy target enchantment.
Auriok Champion WWCreature — Human Cleric Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. 1/1
Balefire Liege 2R/WR/WR/WCreature — Spirit Horror Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life. 2/4
Natural Reclamation 4GInstant Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Destroy target artifact or enchantment.
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