M:tG card similarity search
3B · Enchantment — Aura
Enchant creature Enchanted creature gets +4/+0.
Name | Mana | Type | Text |
---|---|---|---|
Iron Will | W | Instant | Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Fealty to the Realm | 4U | Enchantment — Aura | Enchant creature When Fealty to the Realm enters the battlefield, you become the monarch. The monarch controls enchanted creature. Enchanted creature attacks each combat if able and can't attack you. |
Captivating Glance | 2U | Enchantment — Aura | Enchant creature At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Stonewood Invocation | 3G | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.) |
Martial Glory | RW | Instant | Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn. |
Resounding Roar | 1G | Instant | Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle Resounding Roar, target creature gets +6/+6 until end of turn. |
Bounty of Might | 4GG | Instant | Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. |
Seeds of Strength | GW | Instant | Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. |
Gift of Strength | 1G | Instant | Target creature gets +3/+3 and gains reach until end of turn. |
Shape the Sands | G | Instant | Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.) |