M:tG card similarity search
WB · Enchantment
At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.
Name | Mana | Type | Text |
---|---|---|---|
Wave Goodbye | 2UU | Sorcery | Return each creature without a +1/+1 counter on it to its owner's hand. |
Lat-Nam Adept | 3U | Creature — Human Wizard | Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept. 3/3 |
Catti-brie of Mithral Hall | GW | Legendary Creature — Human Archer | First strike, reach Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it. {1}, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way. 2/2 |
Enter the God-Eternals | 2UUB | Sorcery | Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
Zara, Renegade Recruiter | 3UR | Legendary Creature — Human Pirate | Flying Whenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step. 4/3 |
Boot Nipper | 1B | Creature — Beast | Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it. 2/1 |
Souls of the Faultless | WBB | Creature — Spirit | Defender (This creature can't attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life. 0/4 |
Midnight Entourage | 2BB | Creature — Aetherborn Rogue | Other Aetherborn you control get +1/+1. Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life. 3/3 |
Herald of War | 3WW | Creature — Angel | Flying Whenever Herald of War attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War. 3/3 |
Blood Curdle | 3B | Instant | Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.) |