M:tG card similarity search
4BB · Creature — Demon
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) 3/3
Name | Mana | Type | Text |
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Akoum Hellkite | 4RR | Creature — Dragon | Flying Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead. 4/4 |
Hidetsugu's Second Rite | 3R | Instant | If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player. |
Loyal Drake | 2U | Creature — Drake | Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. 2/2 |
Quickling | 1U | Creature — Faerie Rogue | Flash (You may cast this spell any time you could cast an instant.) Flying When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. 2/2 |
Warped Researcher | 4U | Creature — Human Wizard Mutant | Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.) 3/4 |
Gust Walker | 1W | Creature — Human Wizard | You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 2/2 |
Feywild Caretaker | 4U | Creature — Orc Wizard | When Feywild Caretaker enters the battlefield, you take the initiative. At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying. 3/4 |
Sage Aven | 3U | Creature — Bird Wizard | Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/3 |
Carrier Pigeons | 3W | Creature — Bird | Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. 1/1 |
Consider | U | Instant | Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card. |