Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Feat of Resistance

1W · Instant

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Similar cards

Color identity:
NameManaTypeText
Ghost-Lit Nourisher 2GCreature — Spirit {2}{G}, {T}: Target creature gets +2/+2 until end of turn. Channel — {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn. 2/1
Darksteel Ingot 3Artifact Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.
Henge Guardian 5Artifact Creature — Dragon Wurm {2}: Henge Guardian gains trample until end of turn. 3/4
Spiritualize 2WInstant Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
Strong, the Brutish Thespian 4GGLegendary Creature — Mutant Berserker Ward {2} Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong. You gain life rather than lose life from radiation. 7/7
Jaded Analyst 1UCreature — Human Detective Defender Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn. 3/2
Wild Might 1GInstant Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
Rally to Battle 3WInstant Creatures you control get +1/+3 until end of turn. Untap them.
Rallying Roar 2WInstant Creatures you control get +1/+1 until end of turn. Untap them.
Makindi Shieldmate 2WCreature — Kor Soldier Ally Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. 0/3
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