Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Feat of Resistance

1W · Instant

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Similar cards

Color identity:
NameManaTypeText
Protocol Knight 3UCreature — Human Knight When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/4
Festering Mummy BCreature — Zombie When Festering Mummy dies, you may put a -1/-1 counter on target creature. 1/1
Vivien's Stampede 4GGSorcery Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Paladin of Atonement 1WCreature — Vampire Knight At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. When Paladin of Atonement dies, you gain life equal to its toughness. 1/1
Woodland Champion 1GCreature — Elf Scout Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion. 2/2
Jodah's Avenger 5UCreature — Shapeshifter {0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.) 4/4
Battle Cry 2WInstant Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Legion's Initiative RWEnchantment Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Viridescent Wisps GInstant Target creature becomes green and gets +1/+0 until end of turn. Draw a card.
Utopia Tree 1GCreature — Plant {T}: Add one mana of any color. 0/2
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