M:tG card similarity search
2G · Enchantment
Whenever a creature dies, that creature's controller may draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Slayer's Plate | 3 | Artifact — Equipment | Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3} |
| Saltwater Stalwart | 3U | Creature — Merfolk Warrior | Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. 2/4 |
| Kuon, Ogre Ascendant | BBB | Legendary Creature — Ogre Monk | At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant. 2/4 |
| Furtive Analyst | 2U | Creature — Human Wizard | Vigilance {2}, {T}: Draw a card, then discard a card. 1/4 |
| Rising Populace | 2W | Creature — Human | Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace. 2/2 |
| Tovolar, Dire Overlord | 1RG | Legendary Creature — Human Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound 3/3 |
| Necrogen Communion | 1B | Enchantment — Aura | Enchant creature you control Enchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.) When enchanted creature dies, return that card to the battlefield under your control. |
| Glint-Sleeve Siphoner | 1B | Creature — Human Rogue | Menace Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter). At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life. 2/1 |
| Lantern of Undersight | 1 | Artifact | You draw cards from the bottom of your library instead of the top of your library. |
| Revealing Eye | Creature — Eye Horror | Menace When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card. 3/4 |