M:tG card similarity search
2G · Enchantment
Whenever a creature dies, that creature's controller may draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Serum Visions | U | Sorcery | Draw a card. Scry 2. |
Squirrel-Powered Scheme | 2B | Enchantment | Increase the result of each die you roll by 2. |
Beast Whisperer | 2GG | Creature — Elf Druid | Whenever you cast a creature spell, draw a card. 2/3 |
The Indomitable | 2UU | Legendary Artifact — Vehicle | Trample Whenever a creature you control deals combat damage to a player, draw a card. Crew 3 You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles. 6/6 |
Wiretapping | 4U | Enchantment | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost. |
Sea Gate Loremaster | 4U | Creature — Merfolk Wizard Ally | {T}: Draw a card for each Ally you control. 1/3 |
Inga Rune-Eyes | 3U | Legendary Creature — Human Wizard | When Inga Rune-Eyes enters the battlefield, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. 3/3 |
Scooch | 1B | Instant | Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card. |
Whirlwind of Thought | 1URW | Enchantment | Whenever you cast a noncreature spell, draw a card. |
Citywatch Sphinx | 5U | Creature — Sphinx | Flying When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 5/4 |