M:tG card similarity search
3G · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater.
Name | Mana | Type | Text |
---|---|---|---|
Linebreaker Baloth | 3GG | Creature — Beast | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Linebreaker Baloth can't be blocked by creatures with power 2 or less. 4/5 |
Riphook Raider | Creature — Werewolf | Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/4 | |
Greater Sandwurm | 5GG | Creature — Wurm | Greater Sandwurm can't be blocked by creatures with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) 7/7 |
Enraged Ceratok | 2GG | Creature — Rhino | Enraged Ceratok can't be blocked by creatures with power 2 or less. 4/4 |
Kutzil, Malamet Exemplar | 1GW | Legendary Creature — Cat Warrior | Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card. 3/3 |
Outland Boar | 2RG | Creature — Boar | Outland Boar can't be blocked by creatures with power 2 or less. 4/4 |
Arlinn's Wolf | 2G | Creature — Wolf | Arlinn's Wolf can't be blocked by creatures with power 2 or less. 3/2 |
Slimy Dualleech | 3B | Creature — Leech | At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn. 2/4 |
Dread Linnorm | 6G | Creature — Snake Dragon | Dread Linnorm can't be blocked by creatures with power 3 or less. 7/6 |
Mosswort Bridge | Land | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. |