M:tG card similarity search
3G · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater.
Name | Mana | Type | Text |
---|---|---|---|
Train of Thought | 1U | Sorcery | Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card. |
Celestial Judgment | 4WW | Sorcery | For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way. |
The Hippodrome | Plane — Segovia | All creatures get -5/-0. Whenever chaos ensues, you may destroy target creature if its power is 0 or less. | |
Think Twice | 1U | Instant | Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Dwarven Warriors | 2R | Creature — Dwarf Warrior | {T}: Target creature with power 2 or less can't be blocked this turn. 1/1 |
Scooch | 1B | Instant | Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card. |
Four Knocks | 2W | Enchantment | Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) At the beginning of your precombat main phase, draw a card. |
Marketwatch Phantom | 1W | Creature — Spirit Detective | Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn. 2/2 |
Sarkhan's Unsealing | 3R | Enchantment | Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target. Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control. |
Haazda Vigilante | 4W | Creature — Giant Soldier | Whenever Haazda Vigilante enters the battlefield or attacks, put a +1/+1 counter on target creature you control with power 2 or less. 4/4 |