M:tG card similarity search
3G · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater.
Name | Mana | Type | Text |
---|---|---|---|
Sorcerous Sight | U | Sorcery | Look at target opponent's hand. Draw a card. |
Mer Man | 4U | Host Creature — Human Fish | When this creature enters the battlefield, you may draw a card. 3/3 |
Library of Alexandria | Land | {T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand. | |
Sram, Senior Edificer | 1W | Legendary Creature — Dwarf Advisor | Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. 2/2 |
Bone to Ash | 2UU | Instant | Counter target creature spell. Draw a card. |
Exclude | 2U | Instant | Counter target creature spell. Draw a card. |
Sea Gate Wreckage | Land | {T}: Add {C}. ({C} represents colorless mana.) {2}{C}, {T}: Draw a card. Activate only if you have no cards in hand. | |
Owlbear | 3GG | Creature — Bird Bear | Trample Keen Senses — When Owlbear enters the battlefield, draw a card. 4/4 |
Scatter Arc | 3U | Instant | Counter target noncreature spell. Draw a card. |
Mutual Epiphany | Phenomenon | When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.) |