Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Feed the Clan

1G · Instant

You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.

Similar cards

Color identity:
NameManaTypeText
Cavern Stomper 4GGCreature — Dinosaur When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn. 7/7
Ebony Charm BInstant Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Thopter Foundry W/BUArtifact {1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
Shorikai, Genesis Engine 2WULegendary Artifact — Vehicle {1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander. 8/8
Slaughter the Strong 1WWSorcery Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Giltgrove Stalker 1GCreature — Merfolk Warrior Giltgrove Stalker can't be blocked by creatures with power 2 or less. 2/1
Knight of Dawn's Light 1WCreature — Human Knight First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn. 2/2
Approach of the Second Sun 6WSorcery If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Emissary of Hope 1WWCreature — Spirit Flying Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls. 2/1
Refreshing Rain 3GInstant If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost. Target player gains 6 life.
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