Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Feed the Serpent

2BB · Instant

Exile target creature or planeswalker.

Similar cards

Color identity:
NameManaTypeText
Seal Away 1WEnchantment Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Sol'Kanar the Tainted 2UBRLegendary Creature — Elemental Demon At the beginning of your end step, choose one that hasn't been chosen — • Draw a card. • Each opponent loses 2 life and you gain 2 life. • Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker. • Exile Sol'Kanar, then return it to the battlefield under an opponent's control. 5/5
Retrieve 2GSorcery Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
Cannibalize 1BSorcery Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
Denying Wind 7UUSorcery Search target player's library for up to seven cards and exile them. Then that player shuffles.
Turn to Mist 1W/UInstant Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Troublemaker Ouphe 1GCreature — Ouphe Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls. 2/2
Custodi Squire 4WCreature — Spirit Cleric Flying Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand. 3/3
Vault 13: Dweller's Journey 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Burning Wish 1RSorcery You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
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