Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Feed the Serpent

2BB · Instant

Exile target creature or planeswalker.

Similar cards

Color identity:
NameManaTypeText
Grixis Plane — Alara Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control.
Teachings of the Kirin 1GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Mill three cards. Create a 1/1 colorless Spirit creature token. II — Put a +1/+1 counter on target creature you control. III — Exile this Saga, then return it to the battlefield transformed under your control.
Dollhouse of Horrors 5Artifact {1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.
Haven of the Spirit Dragon Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
Dread Rider 5BCreature — Spirit Knight {1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life. 3/7
Mystic Denial 1UUInstant Counter target creature or sorcery spell.
Illustrious Historian 1RCreature — Human Shaman {5}, Exile Illustrious Historian from your graveyard: Create a tapped 3/2 red and white Spirit creature token. 2/1
Angel of the Dire Hour 5WWCreature — Angel Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. 5/4
Hammerheim Legendary Land {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn.
Lambholt Harrier 1RCreature — Wolf {3}{R}: Target creature can't block this turn. 2/2
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