Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Feisty Stegosaurus

4R · Host Creature — Dinosaur

When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls. 2/1

Similar cards

Color identity:
NameManaTypeText
Finishing Move 2GSorcery You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.
Necroskitter 1BBCreature — Elemental Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control. 1/4
Reclusive Artificer 2URCreature — Human Artificer Haste (This creature can attack and {T} as soon as it comes under your control.) When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control. 2/3
Patient Zero 1BCreature — Zombie Lifelink Damage isn't removed from creatures your opponents control during cleanup steps. 2/2
Sarkhan's Scorn 2RInstant Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker.
Mother of Goons 2BCreature — Human Cleric Whenever a creature an opponent controls dies, sacrifice Mother of Goons unless you insult that creature. 3/2
Corrupt 5BSorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Gruesome Slaughter 6Sorcery Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
Laccolith Warrior 2RRCreature — Beast Warrior Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn. 3/3
Boing! 1UInstant Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.
Page 22