M:tG card similarity search
2B · Creature — Minotaur Warrior
Deathtouch Other Minotaur creatures you control have deathtouch. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Elvish Archdruid | 1GG | Creature — Elf Druid | Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control. 2/2 |
Soulblade Renewer | 4G | Creature — Elf Warrior | Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 2/2 |
Dwynen's Elite | 1G | Creature — Elf Warrior | When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token. 2/2 |
Battershield Warrior | 2W | Creature — Human Warrior | Boast — {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) 2/2 |
Atarka Pummeler | 4R | Creature — Ogre Warrior | Formidable — {3}{R}{R}: Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.) 4/5 |
Tajuru Pathwarden | 4G | Creature — Elf Warrior Ally | Vigilance, trample 5/4 |
Goblin Sky Raider | 2R | Creature — Goblin Warrior | Flying (This creature can't be blocked except by creatures with flying or reach.) 1/2 |
Squad Commander | 3W | Creature — Kor Warrior | When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. 3/3 |
Wrap in Vigor | 1G | Instant | Regenerate each creature you control. |
The War Games | 2WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as The War Games remains on the battlefield. II, III — Put a +1/+1 counter on each Warrior creature. IV — You may exile a nontoken creature you control. When you do, exile all Warriors. |