M:tG card similarity search
2B · Creature — Minotaur Warrior
Deathtouch Other Minotaur creatures you control have deathtouch. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Ultramarines Honour Guard | 3W | Creature — Astartes Warrior | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other creatures you control get +1/+1. 2/2 |
Eladamri, Lord of Leaves | GG | Legendary Creature — Elf Warrior | Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) Other Elves have shroud. (They can't be the targets of spells or abilities.) 2/2 |
Pharika's Disciple | 3G | Creature — Centaur Warrior | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 2/3 |
Serpent-Blade Assailant | 2G | Creature — Elf Warrior | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Deathtouch 2/1 |
A-Kargan Warleader | 1RW | Creature — Human Warrior | Ward {1} Other Warriors you control get +1/+1 and have ward {1}. 3/3 |
Kargan Warleader | 1RW | Creature — Human Warrior | Other Warriors you control get +1/+1. 3/3 |
Wolfir Avenger | 1GG | Creature — Wolf Warrior | Flash (You may cast this spell any time you could cast an instant.) {1}{G}: Regenerate Wolfir Avenger. 3/3 |
Grim Roustabout | 1B | Creature — Skeleton Warrior | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) {1}{B}: Regenerate Grim Roustabout. 1/1 |
Roughshod Mentor | 5G | Creature — Giant Warrior | Green creatures you control have trample. 5/4 |
Marhault Elsdragon | 3RRG | Legendary Creature — Elf Warrior | Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 4/6 |