Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Felidar Guardian

3W · Creature — Cat Beast

When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control. 1/4

Similar cards

Color identity:
NameManaTypeText
Touch the Spirit Realm 2WEnchantment When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Sakashima of a Thousand Faces 3ULegendary Creature — Human Rogue You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.) 3/1
Dispersing Orb 3UUEnchantment {3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
Dispersal Technician 4UCreature — Vedalken Artificer When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand. 3/2
Medicine Runner 1G/WCreature — Elf Cleric When Medicine Runner enters the battlefield, you may remove a counter from target permanent. 2/1
Lae'zel's Acrobatics 3WInstant Exile all nontoken creatures you control, then roll a d20. 1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Capsize 1UUInstant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand.
The Princess Takes Flight 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control.
Boomerang UUInstant Return target permanent to its owner's hand.
Eye of Nowhere UUSorcery — Arcane Return target permanent to its owner's hand.
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