Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fell the Mighty

4W · Sorcery

Destroy all creatures with power greater than target creature's power.

Similar cards

Color identity:
NameManaTypeText
Bar Entry 3WInstant Choose one — • Destroy target creature with power 4 or greater. • Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.)
Hedgewitch's Mask WArtifact — Equipment Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Glade Watcher 1GCreature — Elemental Defender Formidable — {G}: Glade Watcher can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater. 3/3
Boundary Lands Ranger 1RCreature — Human Ranger At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. 2/2
Spitfire Handler 1RCreature — Goblin Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. {R}: Spitfire Handler gets +1/+0 until end of turn. 1/1
Bloodthorn Taunter 1RCreature — Human Scout Haste {T}: Target creature with power 5 or greater gains haste until end of turn. 1/1
Picnic Ruiner 1RCreature — Goblin Rogue Whenever Picnic Ruiner attacks while you control a creature with power 4 or greater, Picnic Ruiner gains double strike until end of turn. 2/2
Heir of the Wilds 1GCreature — Human Warrior Deathtouch Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn. 2/2
Pillar of Light 2WInstant Exile target creature with toughness 4 or greater.
Garruk's Packleader 4GCreature — Beast Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card. 4/4
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