M:tG card similarity search
4W · Sorcery
Destroy all creatures with power greater than target creature's power.
Name | Mana | Type | Text |
---|---|---|---|
Crackdown | 2W | Enchantment | Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. |
Ancient Lumberknot | 2BG | Creature — Treefolk | Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 1/4 |
Marble Titan | 3W | Creature — Giant | Creatures with power 3 or greater don't untap during their controllers' untap steps. 3/3 |
Meekstone | 1 | Artifact | Creatures with power 3 or greater don't untap during their controllers' untap steps. |
Challenger Troll | 4G | Creature — Troll | Each creature you control with power 4 or greater can't be blocked by more than one creature. 6/5 |
Sidar Kondo of Jamuraa | 2GW | Legendary Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Creatures your opponents control without flying or reach can't block creatures with power 2 or less. Partner (You can have two commanders if both have partner.) 2/5 |
Exit Specialist | 1U | Creature — Human Detective | Exit Specialist can't be blocked by creatures with power 3 or greater. Disguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Exit Specialist is turned face up, return another target creature to its owner's hand. 2/1 |
Merfolk Thaumaturgist | 2U | Creature — Merfolk Wizard | {T}: Switch target creature's power and toughness until end of turn. 1/2 |
Intrepid Outlander | 1G | Creature — Orc Ranger | Reach Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.) 2/3 |
Paleoloth | 4GG | Creature — Beast | Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. 5/5 |